For the past two days I’ve been planning my welcome screen. The first impression is very important as it could be the point where the user decides whether they want to or don’t want to try our app. As I do in most cases, I decided to keep it simple and user-friendly. There are 4 […]
Month: March 2017
Interface – part 1 – Main Screen
Recently, I’ve done some research and looked at a few strategy games to get an idea about the elements of the interface. We’ve all played mobile games, but not always paying attention to the important details. From own experience, the interface is one of those elements, which aren’t often appreciated. But if it’s bad, it […]